Posts Tagged ‘Icecrown Citadel’

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The fatalistic raider

November 2, 2010

Work is busy and getting worse (as my next weekend is getting cut in half, a day off delayed), so I’ll have to shoehorn something in here…not enough time in the day, sometimes.

With about a month to go until Cataclysm, I watched my last chance to score the orange axe before the xpac go down the drain. A pug raid leader just decided to screw me over…not much reasoning behind it. I was briefly amused this past week when that raid leader pugged his way into our horde guild’s futile attempts at LK-25, and the officers decided they’d rather boot him than watch me step out. I probably saved the bastich some repair bills. Well, it’s not like I asked them to kick him from the raid for me. But they couldn’t pay me to go raid with that other guild, and now that fella knows it.

What’s life without consequences? The lot of the typical moron/slacker, I suppose. But it’s just a game!

Meanwhile, I continue to look for decent pugs for the DK to gather shards. He doesn’t have enough now, and he can’t, by the numbers; but I may get an opportunity to finish it during Cataclysm. No way to tell. So I might as well get what I can.

Anyway, the hordies are committed to trying to put LK-25 down. For some reason LK-10 Kingslayer just isn’t enough. And they thought the 4.0 changes would make it a cakewalk, but it hasn’t been. The raid seems more broken than ever. Fortunately, the fail seems to revolve around the healers, lately…they have trouble with healing, with dispels, with keeping the tanks up…everything. And the raid has always, already, revolved around these divas. Having already tailored everyone else’s performance to suit their needs, there isn’t much else they can complain about.

On the bright side, it makes for less conversation…and so the rest of us pay less and less attention in between wipes as the healers ponder their failures. I think this week, I’ll keep a book handy.

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We should form a club!

October 8, 2010

Well, at least stuff like this reminds me that we’re not alone in our misery, heh. That may be too strong a term. But one of my favorite WoW blogs I Like Bubbles (now with less bubbles, but that’s ok) seems to chronicle the adventures of the horde guild we’re in.

It hasn’t driven me to drink, but then I don’t drink booze.

Actually, the grind on Sindragosa-25 wasn’t as bad as I thought it would be. Most of the raids I went on seemed to learn about chained ice tombs before too long — with the exception of a few morons, and then I suppose the RL is tasked with deciding what to do about those. Once the raid could reliably reach the last phase it was just a matter of learning all the ways one could screw up, as usual…times 25 raiders.

Now the horde guild is tackling Lich King 25, which is probably worse. And I’m not taking my death knight on them either. I’m still going on the raids with a decent alt, my rogue; but the DK is on his own adventure in futility.

I’ve done the math. I know it’s unlikely to impossible that I can gather 50 of these shards before Cataclysm hits. I now have three; I’d have to pick up about six a week for the next two months to make it. But what else do I have to do right now? Not even bother? Go fight LK-25 over and over on the DK instead? Go fish? So I might as well try. All I can do is fail, which I expect from the get-go.

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Progress on Sindragosa. heh

October 1, 2010

In contrast to my last week’s fretting over the Shadowmourne quest, we’ve spent time this week just dying over and over on Sindragosa. Sue has remarked how the zen of not caring makes this bearable. Sure, we offer a bit of advice here and there, but mostly I’m just laughing at the variety of slapstick ways in which we wipe on the fight. We’re being destroyed repeatedly by what seem like relatively simple tactics. But getting 25 random folks (well, probably ~15-20 reasonable sorts and ~5-10 morons) to do it right…it’d be painful to watch if I cared.

Sindragosa puts a Frost Beacon on the Ice Tomb targets about 5 seconds before they get entombed. Since Ice Tombs not only damage their targets, but also everyone else in a 10 yard radius, it’s important for the ice tomb targets to move away from all non-targets and from each other. After 20 seconds, she’s dropped all her bombs, lands and resumes Phase 1. At this point, the entombed players start to take damage from asphyxiation. Players are freed from the Ice Tombs by destroying them (~450k HP). They should be damaged to about 10% while she drops the bombs, and quickly destroyed after the fourth bomb has exploded.

A couple things that kill us here: failing to break people out of these tombs (they are getting better at this), and mainly the ‘chain’ effect of ice tomb targets being too close to other raiders and tombing other folks — sometimes lots of them. If it happens again I will have to take a screenshot.

This ice tomb issue becomes more difficult in a later phase of the fight.

Phase 3 starts when Sindragosa is at 35% health. She becomes permanently grounded, and continues all of her abilities from phase 1. Although she stops casting Frost Bombs, Sindragosa continues to cast Frost Beacons and Ice Tombs, which players must use to control her new ability, Mystic Buffet. One stack of this debuff is gained by all players in her line of sight every 4 seconds. Each stack increases magical damage taken by 10%/15% (10/25 player).

In theory the marked raider moves to near the front or the rear of the dragon, clear of the raid, and gets tombed. We then use the ice-block as described to block line of sight, drop our Mystic Buffet, and then break it. In practice, the raiders are having a rather hard time moving from one side to the other; from hiding behind one block at her head, to galloping across the fight/raid to get tombed at her back feet. My favorite wipe on Wednesday was the guild leader dropping a tomb in the middle of the raid. Kaboom, ice cube tray! Such a good thing my voice chat is push-to-talk. They would not appreciate my hysterical cackling.

Not to mention a sizable chunk of the raid either not managing their Mystic Buffet or, apparently, ignoring it entirely! The healers complain so much…I don’t know why they don’t add an extra one, have a dps swap to healing for the fight. It’s been suggested and ignored, of course.

Anyway, I offer advice that mainly gets dismissed, so I just go about my Frost Infusion quest and dps away, routinely one of the last to die. After spending about 3 hours just wiping on this fight on Wednesday, I have to wonder how tonight’s raid will go. If at all.

On Wednesday, one of the better raiders flat out refused to go. On account of him not needing anything from that fight. It was amusing watching the social pressure tactics in action, the frustration evident in the raid leaders as the guy steadfastly refused to be social, helpful. I guess he hit his limit. I would consider doing that myself, were it not for Sue wanting to go, and me wanting this quest done. If they do get it done, I intend not to miss it. After that, the chips — and the Shadowfrost shards — can fall where they may.

Saturday morning edit: As has become typical, events progress in unexpected and amusing ways. The Friday pugs were surprisingly competent for the most part, possibly leaving a few of the regulars embarrassed, if they still have the capacity. The raid actually downed Sindragosa on the 4th or 5th try. And somehow I was the only Shadow’s Edge wielding fanatic to complete the frost infusion quest. I think the tank lost his to the infusion timer. They want to extend the raid again to focus on Lich King-25, which puts me in an odd position for next week. Time marches on.

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Imminent cataclysm

September 21, 2010

I’m expecting an interesting couple of raiding days with the DK this week, thanks to the ambition of our raid leader. After watching them struggle for weeks to down the Blood Queen again with the RL (and later, a second aspirant) trying to complete their Blood Infusion quests for Shadowmourne, they finally finished it last week. I was participating in the raids too, of course, but that quest is one I’ve done months ago.

In spite of my advice that the dps-lowering debuff from the axe makes a tough fight tougher, that we can barely drop her as it is and the group needs more practice…these two yahoos exhibited zero patience in practicing the fight, training and gearing their fellows, or any other positive virtue that I could identify. And so we’ve spent the last few weeks wiping, lots, on the Blood Queen. Toward the end of that joust with a windmill, I think we clocked in around 3 hours a week of straight BQ attempts and wipes. Like an hour and a half a day.

I expect that next on their greedy to-do list will be my old bane, Frost Infusion. The one even I couldn’t get done back in my hardcore days earlier in the year. I would be surprised if they don’t gun for Sindragosa now, and as much as possible, until they can get her down while performing the quest. Sadly, if they demonstrate this senseless greed, I will too. If they’re going to punish us all, I may as well take my piece.

I mean, I’ve had the quest for most of the year. I’ve seen Shadowmournes out there and it’s a cool weapon. Even more interesting with its buff and unique graphics.

You can power up sucking out the souls of your enemies and walk around with anguished-looking spirits swirling around you, you’re like a mini Lich King. Sure, I’d like it. But with the casuals Sue and I have thrown our lot in with, it’s not going to happen.

This doesn’t stop them from trying, of course. But they fail to do the math. We’ll have the penalty of questers getting debuffed and slowed, not to mention lowered dps from trying to get breathed on repeatedly instead of killing the internet dragon. Poor dps from us, more stress for the healers, yay! This on top of the fact that the guild hasn’t even dropped the boss once. Difficulties with knowing the fight mechanics and tactics. Always pugging a few people who don’t know the fight or the particular way we do it. I expect we will die. Horribly. Repeatedly. For weeks.

I’m probably being overly optimistic in thinking we can finish that process of pain and suffering in a month, but it could happen. That we might be on to the next step by the end of October. And thencollecting Shadowfrost Shards. 50 apiece, and all three of us would be clamoring for them. I hope we don’t get that far in time, honestly. It’s the sort of thing that could lead to serious drama, injustice, gkicks…like if the esteemed raid leader reaches the pinnacle of greed and demands the first fifty for himself. Would an otherwise friendly-seeming fellow take such a plunge? Would the guild leader and their officer clique back him up? Would they risk friendships and reputations for one last chance at the orange axe?

Ha! Do you even have to ask? Yeah, I’m that cynical.

Cataclysm, you’re our only hope. I’ve heard rumors that it could release November 2nd. That would be wonderful. The sooner the better. It’s either that or bow out of the raids for awhile, let them struggle on in my absence, maybe look up a horde-side raid that sells gear and quest completions…do an end-run around the conflict. Although it would mean bailing on one of my activities with Sue, it might be better to disarm this potential drama-trap.

Turned out to be quite the curse, this axe. Even when I stop caring about it, the drama pulls me back in.  :)

Thursday morning edit: I’m happily wrong this week; the raid went on going after the blood wing on Wednesday. Although this pissed off a pugger shaman when they didn’t get to see the plague wing (must be some loot they wanted there), we spent half as long wiping on BQ and beat her on the last attempt. So, we’ll probably do some lame tries on Sindragosa on Friday with the whatever-we-can-get pug crowd and fail miserably. Hopefully that trend continues until the end of the xpac.

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Pleasant surprises

August 18, 2010

Begging the question of ‘now what,’ I got to tank the entire Lich King encounter on the horde guild’s latest Kingslayer run. Gave me a chuckle yesterday, after not really wanting to tank it, to realize I have ended up tanking the hardest encounters we can attempt — I got to tank Halion in Ruby Sanctum 10s a few weeks ago.

The ICC pity buff allows the healers to keep up a Lich King tank full time, even with him hitting me with Soul Reaper for occasional 50k shadow damage spikes. Of course, I can magic-shield for a ton less damage, so maybe that encounter was made for death knight tanks to shine. Pity it took this long for anyone I ran with to notice.

Since the guild seems interested in continuing the theme of one extended 10-man with lots of hardmode fighting, Sue and I are likely to politely decline and do other things, so more raid-free time on the horizon. Of course, we might just go raid on alts instead, heh. Playing the same characters in the same fights (and dying over and over because of other people) does get old.

I haven’t decided if I miss tanking, or raid tanking, and the associated leadership role. Better at this point, I think, to simply include it in the skill-set. Tanking is a thrill, sure, but dps can be too. I guess that’s what this saga of ‘used to be a main tank’ has taught me.

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Achievement spam

August 12, 2010

So yesterday, after some weeks of watching the hordies flail away at the blood queen in ICC 25, the raid finally got her down. I must have been the only one not joining in the spam of achievement for completing the blood wing. I’m not even sure what differentiated the successful boss fight from the weeks’ worth of failures prior — it wasn’t a perfect fight, several people died, and I think the raid’s shaman experienced premature bloodlust. Ah well. Good enough.

It’s nice to have the occasional pleasant surprise to spice up the routine sense of resignation. But then I also get to tank some, and push my DK’s dps capabilities, perfecting my technique through all the practice we get. I daresay some of us have gotten very good at vampire biting.

The run was also marked by a couple of new arrivals — faction transfers from alliance side — who got into the raid through a guildie ‘friend’. I have to put it in quotes because it’s more like ‘hey, I ran ICC 10 with these two guys last week and they seemed cool’. It was highly amusing to watch these two horde newbies snark and fail their way through the run, knowing that an invite back is…unlikely.

I may not be terribly social, and I agreed with them on much of the snark, but I understand tact well enough to not unleash right out of the gate. I waited a few weeks before saying much of anything, and let my performance speak for itself. First impressions and all. Makes things a bit tricksy to rip into everything and everyone on your first run with new acquaintances, especially when your dps buddy is having trouble outperforming the tanks.

I still don’t say much beyond the occasional joke or bit of advice disguised as a question, though. We’re not raiding much, and I am not very invested in it. Gives me time to fool around with other things, like my nicely geared rogue, the old undead priest (now sporting some T10) or my own frivolous achievements, like…Chef Tindalos! I’ll have to put up a screenshot with his chef’s hat on sometime. Allez cuisine!

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Fulfilling obligations

August 5, 2010

It’s been awhile since I mentioned anything about our in-game activities, because honestly there’s not much to report! But one of the things we’re doing is running in an ICC 10-man raid that’s being extended to gradually make its way back to the Lich King and get the Kingslayer title for a few more people.

I am not sure just how many people, but it isn’t many. And it’s being stretched out interminably as the group feels compelled to beat their heads in trying out heroic mode fights. They seem to go into each and every situation firmly convinced by no evidence in particular that it will be easy. They get proven wrong, painfully, repeatedly — then go on to the next one and repeat the behavior. It’s one of the definitions of insanity that I know of.

Insanity: doing the same thing over and over again and expecting different results. — Albert Einstein

I no longer expect anything more from the raids. They’ve been running into walls fighting the Blood Queen in 25s for weeks now. On very rare occasions I run into a tanking upgrade that the main tanks don’t need and I win the off-spec roll on. It’s not a big deal; what the DK has is good enough.

Since we went in expecting to return the favor for Sue and get a few people Kingslayer and be done, this painful grind has made it clear for us that we won’t be doing it again. Even as the others bitch and moan and gripe and want to bring their weaker alts — even as their stronger mains fail. Downright stupefying behavior. I have no idea what bizarro world it makes sense in. Makes me feel like Worf, traveling unawares into a different quantum reality.

It’s amusing to consider what the proper goblin’s response would be, to get what we want out of the game and stop there. I often think we should. But it’s a social guild, so we’ve calculated what seems like an adequate give-and-take and the obligation will end there. Sue just likes having a guild with a raiding schedule she can live with. Ironically, she chose this particular one because it interfered the least with our alliance activities. So much for those, heh. But we will have time later to play worgen and such when Cataclysm arrives.

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A good day to kill

July 18, 2010

This is a place I’ve been before, with Arthas on his back and a fresh batch of Kingslayers raptly watching the video finale. But over on the left there is the reason I went back for more. Sue finally picked up her Kingslayer title along with another half-dozen folks. Something she’d been wanting for awhile, so I set time aside for it of course.

A bit different from the last time around, but then the DK was a night elf at the time…heh. So I guess this guild will be trying to get more groups through the Lich King and we’ll more than likely help out some. But hopefully the worst of the grind is now behind us.

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Observations on burnout

July 9, 2010

Although I have largely removed the disease of burnout from my WoW playtime, I still run into it while waiting to die. Raiding becomes waiting. More discussion, after weeks of it in game and on forum sites. More internet problems. More waiting. People say they know what to do, until they don’t. More discussion; more waiting. What is left to discuss? What question has been left unasked? What video unwatched? How long has it been? How long have you had to do these simple prep tasks?

Let’s go die already.

Aside from that boredom aspect, it’s nice to be rid of most of the burnout. Instead, I get to see it in others. I see it in the people trying and failing to offer advice and they don’t get listened to. I’ve learned that there is a time to offer advice, and a time to not bother. For the most part I don’t bother. If you don’t get listened to, then don’t bother. Why add to the frustration? They don’t want your help. They shouldn’t need your help. They chose to lead. Let them.

I see it in the internet problems that make us all wait and wait, and wait some more. Yeah, we have people with dicey connections. They’re working on it. Why are we waiting on them now? We can’t do X encounter without them. And yet, it’s no one’s fault, but they’re unreliable. We really can’t do X encounter. So what are we doing here, trying anyway? Well, someone else is leading. Let them. It’s their choice.

I see it in the raiding-time split my alliance pals have made, to allow for some different folks or different toons to run the early, easier encounters. As a practical consequence my tank has been badly limited in gear upgrades, but someone else is leading. I’m not going to fret over someone else’s choice. It’s not important to them.

Seems I’ve traded burnout for detachment. It’s not quite good, but it’s an improvement. I’m left with a couple hours of waiting and occasionally holding a raid boss while everyone else learns. Someone else could do this. A robot could do this. Seems like nearly anyone else could do this. Maybe they should.

Despair…so delicious…

Ah well. When it’s this bad, they had better be good friends. Fortunately, they are! And this summer of discontent will pass.

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Some intellectual stimulation

June 29, 2010

Although my interest in the Greedy Goblin waned somewhat during his last experiment in PvP, the new pug guild does make me curious, and the ongoing ‘undergeared’ project too. It is reminiscent of his soloing and duo-ing old vanilla instances at level, like two level 18′s taking on Wailing Caverns or somesuch. A lot of gear is no longer a challenge, just a matter of time, but skill is a challenge. Their latest one was to pass the Festergut dps check in blue gear. Well, that was a bet the naysayers lost.

Granted, they have the 25% buff, but how many of us would really want to take on Festerface and Rotgut in old ilvl 200 blue gear? I wouldn’t. I’m still lamenting my squidadin’s old ilvl 213 epic shield from Naxx. I know, there are options other than lootship, but there’s not enough time in the day. Well, that and no one wants to run regular HoR or 25-ToC, where the other options actually are.

I suppose that in a way my DK’s change in raiding crew is an undergeared project. Maybe underskilled, too, but we’ll see how it goes. Raiding is still taking up too much of my week but I may have to let it ride for awhile. For once, it’s Sue’s drive and ambition, not mine. She wants to see the end of ICC. Both factions’ raiders have potential to see and beat up the Lich King. But I’m not sure which side will make it first with us in tow.

For my part, I’m not too worried about it. I’m done with my hardcore experiment and it was fun. Burnout is now a question of how long will this raid hold up while wiping repeatedly? And it seldom damages my calm. They usually have less time or patience than I do. I just chuckle over the mess and fly back. Ah, I remember when I learned not to do that…and that…and that.

I get my tanking fix with the alliance; my smash-face fix with the DK; my rogue spices things up, as her dps is still growing; and I continue to build on my other alts when really bored. I even dusted off the undead priest over the weekend, who hasn’t seen much action since Ulduar. Terminal boredom may result in leveling the 72 belflock.

I guess I get enough intellectual stimulation from theorycraft and don’t care for the cerebral style of nuke from the back of the raid in a dress. It ought to be my sort of thing.

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